Game Development
Muffin Game Prototype
Aug 4th
Some time ago some of us started to build a muffin game prototype. I’m happy that i can show you a first screencast:
It is all developed in Unity3D (version 2.6.1), which makes development pretty easy.
At this place I’d like to thank my colleagues PPammes, Nini and Babsl for their commitment and hard work.
As opposed to the muffin animation project, the game development was not open for anyone (since it was an university assignment). Now that the assignment is over we’re thinking of opening up the development process to anyone, who prefers to do games rather than 3D animation. As you can see on the video, there’s lots of things to do:
- build more properties, buildings, obstacles to fill up the level.
- finish the game logic
- create decent UI elements
- make a working menu
- optimize the physics/game experience
- and much much more
But most important: organize/manage the game development!
Since I’m dedicated to the animation project, i won’t spend too much time on the game in near future.
So if you are interested in the game (development), drop me a note and we’ll see if we can finish it.
thanks,
atti
P.S.: If you want to play it, make sure you got the unity3D webplayer installed and open up this link:
Muffin Game Development
Mar 22nd
Some of you might know, I’m in my last semester at grad school and this term I attend a course called “Game Art and Level Design”. Besides the theory we have to create a small game in a group of four. My colleages agreed to pick up the muffin’s story to create a casual game around it!
Now important: How does this relate to the animation project?
I do have to make this assignment anyways, so the plan is to do stuff here that i can use in the game and in the animation as well in order to save time.
I’m especially thinking about the environment, the city and assets.
For now i don’t plan on making the game a community project too, because I’m not sure if this is ok with my professor. it wouldn’t make much sense to teach someone the aspects of level design while the actual design is done by others.
However, I have to check the opportunities here if someone is interested. just drop a note.
Some details:
It’ll be a webbrowser game developed with the unity game engine.
The intro will be the same as in the animation. It’s going to be a casual racing game where you have to get to the finishing line before the pizza gets cold, but the main goal is to frighten out the chef as much as you can by hitting all kinds of obstacles and making crazy stunts.
Hope you like the idea,
atti